Freelancer (PC) A society taking its first timid steps into 48 sprawling galactic systems cannot hope to dam every human spring of greed and bloodlust. Make your own way, Freelancer. Ply the trade lanes for profit or raid them for plunder; slake your own thirst for vengeance on the world or take up arms to enforce the law. Take your wealth as a hired gun if you choose. No single truth rules the limitless possibility of space
In the open-ended space action/adventure game Freelancer you play a ne'er-do-well with a lucky streak, one of two survivors of a space disaster. Penniless and shipless you venture around a space dock until you find a ship and a job. You'll encounter a heady mix of canned missions that follow one main quest, and a million opportunities to make money or annoy the various factions that coexist in the universe. Like an online role-playing game, or Bethesda's Morrowind, you determine who your enemies are and who your friends are by your own actions, and, in another nod to role-playing, you can customise your ship with guns, rockets, and equipment just as you would customise a RPG character with swords, bows, and magic items. Best of all, you can play cooperatively with friends or fight it out with enemies online.
The back story posits a future where various countries, divided by both nationality and, seemingly, race, have boarded massive colony ships and ventured into a wormhole that appears within reach of our crude space technology. They found themselves in a galaxy far, far, away and they got stuck there when the wormhole collapsed. They quickly colonised their new home worlds and named everything with familiar locales that make navigation a breeze. In the American sectors you'll feel at home entering the New York system and landing at a spaceport called Manhattan, for example. While contrived, this device is used beautifully and it's far better than having to memorise a bunch of SF names and remembering where they are, perfect for a massive universe such as this one.
Though Freelancer is set in space, it is technically not a space simulation. The game was designed to be accessible to casual gamers. For example, Freelancer makes you use the mouse for ship control. This is quite a shift for a setting known for requiring joystick control. But even old-school Wing Commander or X-Wing fans may find that the sacrifice of verisimilitude is made up for with gains in agility. The mouse controls your guns, while you use the keyboard to manoeuvre around the rich universe developer Digital Anvil has constructed. Much like a first-person shooter, you can dodge and weave while precisely blasting your enemies.
Despite its age the graphics are spectacular, as is the sound and voice acting, and in that way, fighting and trading with friends or alone, Freelancer proves worth the wait. Just keep in mind that it is explicitly not a hardcore space simulation, and you'll have to leave your joystick on the shelf.
Freelancer System Requirement
Processor Pentium III 900 MHz
256 MB RAM
32 MB graphic card
900 MB HDD
Freelancer PC Game Cheat
Make Game Super Easy:
Backup file before changing
Open PerfOptions.ini file located in your Freelancer game folder with notepad or a similar text editor and change the following line:
DIFFICULTY_SCALE = 1.00
DIFFICULTY_SCALE = 0.00
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